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ATM 3dMirror Bug Fix, Again....




Greetings All,

Do to Microslops' implementation of DirectX, no single object may have more than 65,536 vertices.  Consequently Old code would crash if a Mirror larger than ~17" was selected.  New code resolves this problem, Download below:

http://lerch.no-ip.com/atm/3d/3dx7.zip (19Kb)

New code also has following 'Improvements'

#1 Now able to select Multiple Mirror Profiles, use Keyboard "T" to toggle thru them while in 3D screen.

#2 Now able to split mirror into 4 quarters, use Keyboard "W/Shift+W" to Increase/Decrease spacing between slices.

#3 Able to Toggle between Surface and Wire Mesh Display, use Keyboard "M" to toggle

#4 Able to Rotate mirror about Z axis, Use Space/Shift+Space to Rotate Left/Right Z axis. (Be careful, this can cause weird behaviors!)

Take Care,
James Lerch
http://Lerch.yi.org/atm (My Telescope  Construction Webpage)